About Me
Computing Science graduate who builds practical software solutions across the full stack, from data pipelines to user-facing applications.

Computing Science graduate who builds practical software solutions across the full stack, from data pipelines to user-facing applications.
A 2D game with an arcade-style design created using Java. Taking inspiration from the SFU koi pond, this imaginative game was voted among the top three most innovative games in SFU CMPT 276.
A web application built to track and analyze user routes. It allows users to upload GPS data, view interactive maps with detailed polyline and marker visualizations, and gain insights into distance, duration, and elevation.
CitySelector-ML uses machine learning to recommend the best city for development based on criteria like population and elevation. The model analyzes city attributes to provide data-driven insights for optimal site selection.
In this data mining project, the objective was to explore several widely used machine learning models, optimize various hyperparameters, and utilize the best-tuned models to predict COVID-19 case outcomes.